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On the Drawing Board #15: Higher Level Skills

In most computer RPGs, including Diablo and Diablo 2, low level spells/skills (ones your character can use starting at level 1, or 5, etc) are generally less powerful than high level skills (ones you...

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On the Drawing Board #16: Party-Friendly Skills

While the D3 Team has talked a lot about their planned improvements to the multiplayer experience in Diablo 3, they have yet to detail many (any?) of the actual benefits that will accrue to the players...

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On the Drawing Board #17: Religion and Morality in Gaming

Religion and morality are huge topics, and possibly even off topics, for an installment of On The Drawing Board. But I think they are issues we can discuss in game terms, without straying too far...

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Diablo 3: Holiday Bonus Content?

With the Blizzard news slowdown that always comes around the holidays, today seems like a good time to revisit a topic that I wrote about last Christmas, in a rambling installment of On the Drawing...

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On The Drawing Board #18: Diablo III Quests

In this installment of On the Drawing Board, we’re examining the quests of Diablo 3. What type of quests are found in Diablo 3? How are they delivered? Are they worth completing? Are they rewarding...

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On the Drawing Board #19: Good Graphics: Realism vs. Style

As anyone who frequents our forums or main page comments has noticed, we’re in the middle of a resurgence of an issue most of us thought long since settled; call it the Diablo III Art Controversy, part...

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Secondary Services in Diablo III?

The new MMO Weekly column over on IncGamers asks an interesting On the Drawing Board-esque question: What sort of secondary services do you want in your MMORPG? Here’s a quote: I distinctly remember...

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On the Drawing Board #20: Shrines

@Diablo coughed up a quick comment today about a game issue we’ve not spent much time debating. Shrines. Shrines are receiving new visuals to give them a more cohesive look.—Diablo It’s nice to hear...

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On the Drawing Board #21: The Demon Hunter’s Resource(s) Revealed

While Blizzard hasn’t yet revealed exact details about the Demon Hunter’s class resource, they gave some pretty good hints during the four mDH reveal interviews. There’s already been conversation about...

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On the Drawing Board #22: The Unattuned Runestone System

The runestone system in Diablo III is one of the most interesting game features, with the rune effects essentially quintupling the skill variety. Everyone seems pretty happy about that, including the...

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On the Drawing Board #23: Diablo III’s Least Loved Skills

An interesting tidbit from this week’s developer chat came when Wyatt Cheng listed the least popular skills in the game. Trivia. The least used skills at level 60 are Energy Twister, Exploding Palm,...

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Diablo 3 Expansion Speculation #1: Feature & System Changes

There will Diablo 3 expansions. That’s not a real bold revelation; pretty much everyone expected one or more from the moment the game was announced, and when we saw two of them listed in that Gamespy...

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What if Diablo III Allowed More Skill Hotkeys?

During much of Diablo III’s development, the game had seven skill hotkeys. 1-5, LMB, RMB, and you could even stick another skill on the TAB key to switch it with the RMB. As development progressed the...

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On the Drawing Board #24: Shared Paragon Levels

Achieve 40 for a decent profile pic. Several times recently the devs have mentioned the possibility of implementing some form of shared Paragon (I dub thee “Sharagon”) level bonuses in the future of...

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On the Drawing Board #25: Fixing Attributes

In a long thread in our Diablo 3 community forum, talking about a fan’s big wish list of Loot 2.0 changes, the conversation moved to something not addressed in the OP; attributes. Most players complain...

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